[BASE_PanelsShortcuts] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [Boat] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [BoatPassenger] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [Combat] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [Combat_Replacer_Ciri] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [Diving] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [Exploration] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [Exploration_Replacer_Ciri] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [Horse] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [Horse_Replacer_Ciri] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [ScriptedAction] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5) [Swimming] IK_Pad_Back_Select=(Action=PanelInvPad,State=Duration,IdleTime=0.5)